Categoría: Gamer

  • The War Within for PC, the MMO expansion

    World of Warcraft returns with a bang with an expansion that marks an ambitious roadmap for Blizzard’s most iconic and popular title. A new era begins with the World Soul saga and a really interesting first chapter that you should know in this World of Warcraft The War Within analysis.

    Past expansions of MMORPG generated all kinds of opinions and after the high flights of Dragonflight it is time to change gears to recover some of the plots of the past, perfect ideas already formulated and give free rein to that unique magic that WoW has.

    This expansion leaves us with a new campaign, a new race, more mechanics, rewards and some important changes and extras. In this review of World of Warcraft: The War Within I’m going to cover all this content that marks the journey to the mysterious region of Khaz Algar.

    Analyzing an expansion of this titan is never easy and it may be too early to make a firm statement about it, so take this writing as an extensive impression of what you can expect while you learn the first impressions that the adventure has left me with.

    Following expansions of other notable MMOs such as The Elder Scrolls Online: Gold Road or Final Fantasy XIV Dawntrail, the father of the genre for many also makes a move in a more than forceful way. Let’s go with the analysis of World of Warcraft: The War Within.

    World of Warcraft: The War Within Story: Delving Deeper into Azeroth

    The campaign of World of Warcraft: The War Within is not very long and follows the trend of Dragonflight with a duration of about 4 to 5 hoursWhile this may pale in comparison to other RPGs, I didn’t find it to be a bad decision.

    And with the exception of some drops in rhythm, the story that takes us to the underground worlds offers an experience full of great moments which allows for a very natural evolution of characters like Anduin or Magni and which rescues some past plots.

    The time has come to explore Khaz Algar, a new underground region that introduces the new neutral race, the earthlingswho may not be as striking as the dracthyr, but are welcomed for their distinguished features.

    World of Warcraft: The War Within

    History consolidates Xal’atath as a very tangible danger and despite the motivation of Alleria Windrunner It remains anchored in revenge (a very overused trope) and I think that, in general terms, it presents a very attractive story that expands the lore to a great extent.

    Not only because it allows us to meet a new race, its culture and concerns, but also because it delves into key aspects that could have been left somewhat untouched over the years. Arcs are closed and new ones are opened (with a bit of a cliffhanger).

    The only thing to keep in mind is that the campaign will be coming to an “end” with the arrival of playable Earthlings on September 3. In addition, we will also have to wait until September 17 for the arrival of the first season and raid. There is still a lot to consider.

    But WoW is more than a campaign and the truth is The War Within can afford to boast a few additions which give greater depth to the game and which, for the most part, seemed to me to be very successful.

    World of Warcraft: The War Within

    WoW: The War Within gameplay and all its new content

    The War Within brings a wealth of content to the table to enjoy. reach that longed-for level 80The story is just the first step and due to its short length, you will still have to do a lot of activities to continue progressing with the endgame and world content.

    In the end, the essence of World of Warcraft is none other than continuing to live adventures and this expansion presents us with a new type of challenge that has won me over right away. I really like the Depths.

    I’m not talking about the new areas (of which I also have a very good opinion, which I explain below), but about the seasonal adventures that are set up as “mini-dungeons” and can be played solo or in a group of four players.

    World of Warcraft: The War Within

    The Depths allow you to take everything more calmly And they also bring with them some very interesting mechanics that promote, with great success, one of the great features of the expansion: vertical exploration. It is a very dynamic experience and something that many are not so accustomed to.

    These challenges can be completed in just 15 minutes and offer up to 11 difficulty levels to earn even more treasures and rewards. I honestly think this is an addition that some players won’t care for as much, but for others it may turn out to be the highlight of the expansion.

    The other big “extra” of The War Within is the heroic talent systemnew skill trees focused on bringing passives to each class that makes progression to level 80 feel more rewarding.

    World of Warcraft: The War Within

    The result is a bit more lukewarm than I expected. It is true that new configurations are generated and customization increases, but the impact on some classes is not that significant. Of course, I have not tested the more than two dozen branches that exist.

    And speaking of quantity… there is no shortage of secondary content. The missions are more than standard and some give additional development to the new area we find ourselves in with good writing and variety, although others remain errands. Of course, you will not get bored.

    Since I can’t really talk much about dungeons or the Mythic+ aspects of the game, I’d rather address one of the most interesting (and risky) gameplay decisions Blizzard made for The War Within: the sky-scraper flight.

    World of Warcraft: The War Within

    This dynamic flight system was introduced in Dragonflight and has been refined here to offer a unique exploration experience. We unlocked the flight shortly after startingso the way we move, advance and discover changes radically.

    Beyond the fact that several missions take advantage of mounts to offer more strategic battles, what has surprised and won me over is that flight has such an important role within an expansion that takes place underground.

    While the constant mode of The Burning Crusade can later be unlocked, the dynamic mode here enjoys improvements that make it Navigation is very fun and a bit more strategicSome may feel that the sense of discovery is diminished, but I think this change does a great service to the game’s vast environments.

    The War Within soundtrack and setting: exploring the depths of Azeroth

    Because one of the aspects that has convinced me the most about the expansion is its design of areas and setting. Blizzard has done a great job with each of the large towns and scenarios, starting with the Dorn Island.

    This feels very familiar thanks to its green landscapes, which make you remember with nostalgia old times while you enjoy innovative cities like the capital Dornogalwhich looks impressive with its vast structures that seek to touch the sky.

    A more than successful contrast with everything that awaits us below… The underground areas of the most ancient and unknown Azeroth also manage to stand outThe Echoing Caverns of the Mechaorators may be a little more subdued, but they still have their industrial charm.

    And these further reinforce the impressive appearance of one of the two rear areas such as Sanctificationwhich is tremendously striking and whose concept of a “Sun” in the depths gives even more appeal and visual variety to The War Within’s proposal. What an area!

    World of Warcraft: The War Within

    Probably what I liked most about the expansion is how Blizzard has managed to make that “journey to the center of the earth” feel oppressive when necessary, but also generate an enormous feeling of freedom, despite being locked within “four walls.”

    In terms of sound, I’m writing this review of The War Within with the expansion’s soundtrack blasting and I have to say that Several of the topics have surprised me for good, managing to provide more epic with dynamic music in the dungeons or with cozy and classical notes in the taverns.

    The level may not reach what was heard in Battle for Azeroth, Legion either Warlords of Draenor (it depends on each person’s taste), but I think composers like Adam Burgees from Overwatch 2 or Leo Kaliski from Diablo 4 have shown a great ability to adapt. Music to my ears.

    How much does World of Warcraft: The War Within cost? Expansion price and editions

    As we are used to from Blizzard, this new expansion also consists of several editions with different extras and prices. Base Edition is available for 49.99 euros (plus the subscription price) and includes character upgrade to level 70 and 500 coupons.

    Also for sale is the Heroic Edition for 69.99 euros with the aforementioned perks and the Algar Stormrider mount with sky-flying flight, additional customization options and access to special tracks along with the Stormrider Outfit transmog set.

    Finally, we have World of Warcraft: The War Within Epic Edition for 89.99 euros which includes everything listed above plus 30 days of game time, Stormfur, Stormbrood, the Rocking Storm Gryphon toy, and the Deep-Dweller Earthen Hearthstone effect.

    The beginning of a new age

    Shadowlands didn’t convince everyone and Dragonflight threw out ideas that weren’t unanimously accepted either. However, seeing what The War Within is offering me in its debut (without continuing to play and play) I think that This expansion is really solid.

    In these first bars World of Warcraft: The War Within establishes itself as a highly recommended adventurewith clear and well-executed ideas that anticipate a greater deployment of Blizzard in the face of Midnight and The Last Titan.

    World of Warcraft: The War Within

    And that’s what’s really exciting about the future of WoW. For the first time, we’re being confronted with a story that’s part of a larger narrative. This first chapter is an introduction, but it’s not just that.

    It will have to be assessed later how World of Warcraft: The War Within progresses over the weeks and seasons, whether the anticipated content will round out what was introduced here or the impact of the Warrior Bands and its shared progression system, but for now, The illusion of continuing to live adventures has returned wake up.

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  • Review of Emio the Smiler for Nintendo Switch

    Normally, When we think of Nintendo, nice games come to mind.for the whole family, but from time to time the Kyoto company dares with darker proposals like that Famicom Detective Club that generated good sensations on Switch three years ago. Now, the story continues with Emio – The Smiley, a sequel that maintains all its hallmarks.

    Broadly speaking, we are facing a visual novel, that genre that the Japanese love and that is usually based on semi-static images and the choosing a few commands and dialogue options from the player.

    We are back to being the Utsugi Agency Detective Assistant (we name the boy protagonist), who together with his boss, the Mr. Utsugi, and also the assistant Ayumithey set out to solve a new murder.

    Eisuke, a high school student, is found dead by strangulation with a strange nuance: His head is covered with a paper bagwhich has a smiling face drawn on it. The surprising thing is that it is reminiscent of a series of crimes that occurred 18 years ago, as well as a creepy urban legend: the one of Emio, The Smiler.

    According to legend, A guy with a bag over his head appears in front of crying girlsstrangles them and covers his head with a similar bag. Are the rumors true? Are all the crimes the work of the same perpetrator? And if so, why has he returned 18 years later?

    Emio the Smiley’s analysis at Hobby Consolas:

    Gameplay and gameplay of Emio, the Smiler

    Although most of the time we control the young detective, this time There are also some sections where we give orders to Ayumiwhile she does research in parallel.

    In both cases, the dynamics are the same: our character is in a setting (a street, a police station, a witness’s house…) and has different commands at your disposal: talk to someone, examine details, reflect on the next step to take…

    The most common is usually Talk to someone and look around for any objects in the scene. Although selecting any option may lead us to a dead end, There is no such thing as game over and it is just a matter of finding the option that will make us move forward, sooner or later.

    This can cause the most impatient users to end up trying all the options at random to advance by pure trial and error, but It’s all based on logic, even if that logic is sometimes a bit “forced.”

    Apart from talking and searching, sometimes we will have to answer questions from our peers or other people. In these cases, we may have to choose between two or three possible answers, look for the key in what has been automatically noted in our notebook or even write a word ourselves with the Switch virtual keyboard.

    Emio, the Smiley

    Again, these tests will not prevent us from advancing in the game, they will only provoke a negative response from our companions such as “no, it wasn’t like that, focus” or that our character continues thinking. Of course, When we complete the game, we will be evaluated to see what “grade” we get. we have come up with detectives based on these answers.

    In any case, There is no time limit to play or choose optionsso we can move forward at our own pace. The dialogues are very numerous (sometimes even a bit choppy, when by pressing a single option they should go more closely together), so Most of the time you will be having conversations with people of all kinds.

    Insisting will be important to end up finding that new clue that puts us in the right direction. Many times, Our question may not be “triggered” until we select the reflect optionso that our character thinks about what the next step should be.

    It also helps us consult the notebook oftento have the data fresh both when being questioned by colleagues and when we are the ones asking the witnesses.

    Emio the Smiler

    The notebook now can be consulted from the general command menuso it’s faster (and the character annotations are clearer) than in the previous game.

    If a dialogue is particularly dense, you can press R to fast-forward. If you feel you’ve missed something crucial, you can use the X button to review the last few sentences.

    In this new story An extra element has been added, the mobile phonewhich we sometimes call our teammates with. It is actually just another option for certain tracks, but it would have been appreciated if it had given us more gameplay flexibility.

    The technical section of Emio, the Smiling Man

    A very important advantage for Spanish users is that, This time, everything is wonderfully translated into Spanish, Nintendo style.. The surprising thing is that the Spanish game was only in English, given the company’s track record!

    The voices are only in Japanesebut they are very good and help to delve into the “Japanese lore” of the story with their expressions and screams.

    And since we are getting closer to the technical section, we must take into account the peculiarities of this traditionally static genre. Here we have very beautiful and detailed backgrounds, but they are quite fixed, except for some detail or character that moves in the background.

    Emio, the Smiley

    The characters we talk to move in the foreground And while they are very expressive, they also have limited animations, generally based on some tricks to rotate certain body parts.

    This is more of a plastic choice (it’s almost as if we were “watching” a mystery manga) than a limitation per se, although it is true that We would have preferred a bit more visual effects. and animations to make the experience more enjoyable.

    But be careful, this static style may have some surprises in store for us, especially when we reach the final stages of the game.

    Duration of Emio, the Smiler

    That brings us to the topic of duration. Emio the Smiley: Famicom Detective Club is divided into 12 chapters and can take you around 10 hours to complete.. For an adventure of this type it is not bad and, in addition, the recommended price It is slightly cheaper than other Nintendo launch games: 50 euros.

    Besides, Completing the main adventure unlocks an extra mode (whose name we won’t reveal to you to avoid spoilers) which is a sort of epilogue where we REALLY delve into everything that really happened with several key characters. Beating the normal game is enough to be satisfied, but the real meat is in that epilogue.

    Emio the Smiler

    Not only because of what we get to know, but also because That’s where the game gets really sinister.. And you can be sure: although the general tone of the adventure is friendly and even comical at times, There are very hard times that can make your hair stand on end.How many Nintendo games do you know with a PEGI +18?? Well, that’s it.

    This mystery is a pre-Emio

    The story, although it takes a few detours, manages to captivate us and introduce us to several characters with whom it is easy to empathize, especially in those final moments that give us goosebumps. In fact, the game explicitly invites us to reflect on the fate of some of them: who are really the victims in this story? Very interesting.

    You can see the hand of Nintendo personalities like the legendary Yoshio Sakamoto on the project.The man responsible for several Metroid titles and the original Famicom Detective Club, no less!

    On the whole, Emio The Smiler is an interactive mystery novel which has its main strengths in its characters and plot. And it must be said that they are at a great level! In terms of gameplay it is a bit too simple (in that line, Ace Attorney or Layton are more satisfying, for example), but the experience will leave you with a smile… Of course, we hope that you don’t like it.that is, post-mortem.

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  • Shadow of the Ninja Reborn review for PS4, PS5, Nintendo Switch and PC

    It’s been 33 years since the launch of Shadow of the Ninja for NES, an impressive 2D side-scrolling (and vertical) action and platform video game, which was dubbed Blue Shadow in Europe. A game that, paradoxically, appeared at number 1 on HobbyConsolas.

    With him, and without any doubt, Natsume took full advantage of the power of the NES, the 8-bit console from Nintendogiving us a thrilling work at the height of the mythical saga Ninja Gaiden.

    Well, if you were dreaming of the return of the ninjas Hayate and Kaede, protagonists of the legendary title, are in luck. And I’m going to tell you why in this Shadow of the Ninja Reborn review for PS5, PS4, Nintendo Switch, and PC (playable on Steam Deck, ROG Ally X, and similar) after completing all stages of this update. If you purchase the PlayStation version, it includes both the PS4 and PS5 versions.

    The best thing of all is that this remake of Blue Shadow It’s also coming to physical stores, not just in digital format: Meridiem has also been responsible for distributing physical copies for PS5 and Nintendo Switch, which is great news for collectors.

    Pampering the past to protect the present

    But before we go on, do you know who has worked this miracle? Indeed, Tengo Project, and they have done it with all the love in the world, respecting and pampering the original material, giving it a facelift that fits it like a glove.

    The pixel art of the protagonists, as well as the design of the enemies and scenarios, are simply spectacular, a pleasure to behold. As are the effects, from the explosions to the rays with which the protagonists appear in the levels.

    The music is not far behind the visual field either, as they have had Iku Mizutani, the famous composer who participated in the legendary themes of the original cartridge. What’s more, it goes all out with its guitar riffs, evoking all the power of retro adapted to our days. You can get your mouth watering with this gameplay with the first few minutes of the game…

    A classic story that can’t fail

    As I was telling you, Tengo Project has chosen to be faithful to the original video gameso we find ourselves with the same ninja story that we enjoyed in the distant year of 1990.

    To give you a little background, the title It takes place in a dystopian future in the year 2029and we will put ourselves in the shoes of Hayate or Kaede (you choose before starting the game), two ninjas belonging to the Ryuha Shippu clan. Our objective? Infiltrate the evil empire Garuda to end their era of terror. How cool is that?

    In our game we played with Kaede, but we already warn you that both characters are handled in the same way and only differ in their appearance (you can see the visual finish in the gallery below these lines, so you can decide which character to choose when you start playing).

    The handling, like all ninja paths, is not easy at all.

    Of course, the game is not a walk in the park, as was the case with many action games of the time. You will have to be patient until you master each and every move you can perform.

    Once you’ve gotten used to all the possibilities offered by the control and strategic selection of weapons (we can pick up secondary weapons such as throwing bombs), your experience will be more than satisfactory and you’ll feel like a real ninja, whether with the dash, embedding the katana while falling from a jump or climbing walls and platforms.

    In fact, Some points in the game will force us to execute special movementssuch as gliding to avoid the occasional fall into the void. And yes, you can also run vertically along the walls, something you’ll get used to as you get the hang of the controls.

    However, if the game drives you crazy, or your retro gaming skills are rusty, I’m going to leave you with a couple of tips that will probably help you approach the action in a different way.

    The delicious almond trick so you never give up

    I must confess that I had no difficulty in capturing the image you see below, as there were many occasions when I bit the dust.

    Game Over becomes one of your best friends during the adventure, not in vain You only have one life. Yes, we are not joking, once you run out of health points, the game comes to an end.

    Shadow of the Ninja Reborn Review - The NES cartridge is reborn with a remake worthy of the legend

    But beware, there’s a catch! There are 6 levels in total, and each one is made up of different areas that serve as checkpoints.

    For example, if you get killed in the second area of ​​the first level, you can continue the game from the second area and not from the very beginning. And another trick: If you get killed 3 times in a row, the game will give you a delicious snack to regain life during the phase.

    The final bosses blow away those from the 90s

    While the game is very faithful to the original and respects many of the levels and enemies, new threats have been added and The final bosses have had a meteoric facelift.

    Some of them will surprise us with various transformations in combat.so we will have to learn their movement patterns to emerge victorious from the epic confrontations.

    Shadow of the Ninja Reborn analysis PS5, Nintendo Switch and PC

    Despite the difficulty that the enemies present to us, we have the lightning attack Ninjutsu and an arsenal of weapons that we get throughout the levels (they can even be purchased), something that will come in handy when facing them.

    And if you want to be more austere, we recommend ranged attacks with the kusarigama chain that we always carry with us since the beginning of the game. A godsend.

    An update that will leave you wanting more

    As we pointed out above, Shadow of the Ninja Reborn has improved and included many elements that we didn’t have in the original 1990 game, making the experience even better than the original.

    Apart from the 6 playable stages (one more than on the NES) and a time trial mode for the most experienced, a local doubles mode for two players has been added, ideal for beginners or to enjoy with the family, although we also warn you that… Garuda, the emperor of terror, will not be your last stop!

    Shadow of the Ninja Reborn review

    To face that final gift with a guarantee of life, we are going to give you a lethal trick. Attack Garuda with the chain from a distance, crouching and from the left side of the stairs that you will see on the screen. And we will not tell you more!

    What we do assure you is that This remake has left us wanting more, especially seeing what they have done with the innovationsAre we dreaming of a second part?

    Shadow of the Ninja Reborn Review - The NES cartridge is reborn with a remake worthy of the legend

    And so we come to the end of the analysis of Shadow of the Ninja Reborn? Have you been wanting to enter the world of shadows to fight evil? In that case, you have an obligatory date with the Tengo Project on your Nintendo Switch, PS4, PS5 or PC.

    By the way, the video game comes with a beautiful manual in physical format, either for the Nintendo hybrid or the consoles SonyNow this is what we call being true to the original retro experience!

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  • Cuddly Carnage for PS5, PS4, Xbox Series X|S, Xbox One, Switch and PC

    Cats have taken over video games. Cat Quest III, Stray or the recent Little Kitty Big City are proof of this trend that makes it clear that felines are better than dogs (information, not opinion). Do you refuse to accept it? Then join me in this Gori: Cuddly Carnage Review.

    We already mentioned it a few weeks ago in our impressions of Gori: Cuddly Carnage, what seemed to be a somewhat “silly” game hid positive sensations inside. Now that it’s coming to PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch and PC, it’s time to finally clear up any doubts.

    Gori: Cuddly Carnage is the perfect example that sometimes, A video game just needs a touch of cat adorableness… and a bloodbath of zombie unicorns. to win over the audience.

    What the hell am I talking about? Well, it’s time to find out everything that this game, one of the craziest and most out-of-the-box proposals of 2024, has to offer. Let’s go with the analysis of Gori: Cuddly Carnage for PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch and PC:

    Gori: Cuddly Carnage gameplay, this is how its crazy proposal is played

    What is Gori: Cuddly Carnage? We are facing a 3D action platformerMy colleague Álvaro Alonso defined it at the time as a mix between Tony Hawk’s Pro Skater and Devil May Cry and the truth is that I couldn’t agree more.

    Although I prefer to define the new work of the Nordic studio Angry Demon Studio as if Stray had abused the consumption of amphetamines and narcotics or as if Conker’s Bad Fur Day he would have gone overboard with the ayahuasca.

    Gori: Cuddly Carnage puts us in the shoes of a bipedal cat who teams up with a talking, extremely rude hoverboard and an AI suffering from depression to try to save the world from a zombie toy invasion.

    Gori: Cuddly Carnage

    The story is simple and is divided into small animated fragments “comic book style” that expand the story as we overcome the eight main levels of the game. In addition, the characters also give clues about their plots with constant dialogues in the middle of the gameplay.

    The game’s writing and script are particularly notable for the comments, insults and constant insults of FRANK, the hovercraft that is much more than a companion. This personality is not something particularly new, but it does bring a great deal of charisma to the adventure.

    Although the narrative is secondary here, what matters is the gameplay. Gori rides a futuristic skateboard through a series of closed levels (without much exploration) while grinding and jumping platforms and cutting up many, many enemies.

    Gori: Cuddly Carnage

    I had doubts about how the kitten was going to be controlled, but the truth is that The movement on this type of hoverboard is as smooth as if you were riding one (I guess, since I don’t have much experience with futuristic stuff.)

    There aren’t too many actions beyond jumping, running along vertical walls and grinding on luminescent railings, but it’s not necessary to complicate things, although some movements are somewhat automated.

    With these mechanics, Gori offers different levels of very enjoyable platformingalthough not too crazy, which refreshes the gameplay between fights. Because FRANK is much more than a skateboard, he also has sharp blades capable of cutting anyone into pieces.

    Gori: Cuddly Carnage

    Combat is geared towards hack ‘n slash since we can finish off dozens and dozens of enemies in a few seconds. We only have to resort to the sharp blades of the skateboard, which also has a mallet to break armor and a shooting mode.

    Enemies have some resistance, but we can cut them down faster if we decide to consume FRANK’s fuel to give each attack more power. The result? A real carnage of horrifying unicorns. Blood everywhere.

    The coolest thing about combat is that it has a lot of combos based on button combinations, like Tony Hawk’s tricks. The problem is that many times you just have to press a single button and you can get rid of the vast majority of zombies with equal or greater effectiveness.

    I would have liked to see a little more use made of this system, given that at certain times, The fights become too repetitiveeven considering that the game has a good variety of enemies.

    It is in the final bosses where it stands out the most. Following a classic style (there is even one that references the famous T-Rex technical demo for PlayStation). They are quite challenging encounters with constant action that tests what you have learned in each level.

    Gori: Cuddly Carnage

    And speaking of references, at every turn we can find number of winkswhether in level design or through dialogue. There are even phrases taken from the depths of meme culture. I laughed quite a bit at a reference to Star Wars’ General Grievous.

    And we can always make things a little more gore by doing executions of downed enemies. Heads torn off, limbs mutilated… this kitty is quite bad-tempered, to be honest. You wouldn’t want to give him his Whiskas when he asks for it.

    To give some more depth to its gameplay, Gori: Cuddly Carnage relies on a few collectibles scattered throughout each level that unlock outfits, coins that allow us to upgrade our weapons and equipment, or a scoring system based on combos.

    We also have to keep an eye on the skate’s health and fuel, which can be obtained by performing tricks or smashing cars, since without it we’ll be pretty much screwed. There is a certain strategic component in the middle of the massacre.

    Gori has just enough to captivate fans of action platformers. It doesn’t boast much and could improve in certain areas, but The combination of satisfying gameplay and such a particular and violent style add a lot in its favor..

    Gori: Cuddly Carnage technically: graphics, aesthetics and more

    We enter the section that can cast the most shadow on the highlights of the game. Obviously, the technical aspect of Gori: Cuddly Carnage is one of its weak pointsespecially when it comes to graphics.

    The character models and certain animations outside of pure gameplay (especially Gori) feel quite below other sections and this does not enhance it too much either. a aesthetic that is going to be tremendously divisive between the players, both male and female.

    I’ll be honest, I don’t like how Gori: Cuddly Carnage looks visually, but this is something tremendously subjective and I understand that rougher and more direct style may attract the attention of quite a few interested parties.

    Gori: Cuddly Carnage

    However, looking at certain scenarios (which is where the game stands out the most in terms of its artistic side) I think that the cyberpunk atmosphere with neon lights could have been used more. There are cool areas, but the game feels somewhat wasted.

    Gori: Cuddly Carnage features two display modes. Performance mode at 4K upscaling and 120 fps and Quality mode at 4K and 60 fps. I’ve barely noticed any optimization glitches, with no texture loading issues or particularly catastrophic drops in fps.

    As for the dubbing, it is English and is well executed with some Spanish texts quite well localized to follow the jokes and the crude and shameless humor of the game. Although it would have been great to have had a dubbing into Spanish to fully exploit FRANK

    Gori: Cuddly Carnage

    Gori Difficulty Level: Cuddly Carnage

    I haven’t died too many times in Gori: Cuddly Carnage, but the truth is that the vast majority of boss fights have put me in trouble on more than one occasion. I didn’t expect the game to be so challenging.

    And that’s even though I’ve played on the “normal” difficulty of the four available (the hardest one has to be unlocked). So, the higher you go in rank, the more complex and demanding the game becomes… although the third level doesn’t raise the difficulty too much either.

    There may be much more difficult games on the market than Gori: Cuddly Carnage, but Ang Demon Studio’s title presents certain level of demand that fans of action platformers will appreciate experiencing.

    Upgrading certain FRANK weapons early on can make combat a bit unbalanced, but overall the gameplay feels fair and challenging when it needs to be. Don’t expect anything crazy in this regard, but Gori delivers in this regard.

    Gori: Cuddly Carnage

    How long is Gori: Cuddly Carnage?

    You can expect Gori: Cuddly Carnage to be of standard length for what we consider an indie action adventure. Completing the game by going straight to the story may take you a few minutes. 6-7 hoursmore or less taking into account the degree of skill as well.

    To give you an idea, Each level of the game usually lasts about 25 to 35 minutes. depending on how much you get into it or how many attempts you make. I won’t spoil anything for you, but the game does expand its options at some point.

    However, the adventure also offers more challenges, collectibles in the form of keys or quite a few achievements and trophies to unlock. Therefore, if you want to complete Gori: Cuddly Carnage This duration can be extended up to 10 hours..

    Gori: Cuddly Carnage Price, Editions, and Platforms

    Gori: Cuddly Carnage is available digitally for PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC with a standard edition at 21.99 euros. In addition, you can also get the Special edition at 24.99 euros which includes two cosmetic packs.

    In addition, a physical edition of Gori: Cuddly Carnage for 34.99 euros for PS5, PS4 and Nintendo Switch that includes extras such as a reversible cover, poster, stickers or the possibility of getting a golden ticket to exchange for a real skateboard.

    Finally, know that if you are interested in the game, but are still thinking about whether to give it a chance or not, you can always take advantage of playing the free demo of the game which is now available on every platform.

    Without looking for three legs on the cat

    To be completely honest, when I saw Gori: Cuddly Carnage I thought it was a “B-series” game, one of those that are created more to attract the attention of a few with crazy ideas than to offer something truly tangible and special.

    Rough-looking and displaying a certain ugliness and crazy dynamics, I didn’t take this game seriously, but the truth is that Gori: Cuddly Carnage doesn’t take himself seriously either and that is why it has ended up convincing me more than expected.

    Gori: Cuddly Carnage

    It may be unpleasant, but Gori is not a bad game by any meansI have enjoyed every level, no matter how well-established the formula is, and that is what should matter most to us when we launch ourselves into this type of game.

    Sometimes you don’t have to look for three legs on a cat. Sometimes, all it takes is a two-legged cat, a foul-mouthed skateboard, decapitated unicorns, and an apocalyptic world full of blood to make us enjoy ourselves. Gori: Cuddly Carnage does it, despite its “buts”.

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  • 5 Broken Baldur’s Gate 3 Builds in Patch 7 That Make Even Honor Mode Easy

    We list and explain what we consider to be the 5 builds that are working best after the implementation of patch 7 in Baldur’s Gate 3.

    After each major update in Baldur’s Gate 3 we must change methods and strategies, especially regarding builds, so as not to get an unpleasant surprise where some of them no longer work as before.

    The topic of builds is quite delicate, because when these types of updates are included, specifically patch 7 for Baldur’s Gate 3we need to check if any of the previous recommended builds are still working.

    In our case, We want to recommend you right now 5 builds that are still working pretty well after the latest patch 7 update in Baldur’s Gate 3.

    5 Broken Baldur’s Gate 3 Builds in Patch 7 That Make Even Honor Mode Easy

    These are the five builds that are still working great after the update:

    Evocation Mage Build

    • In this case, we need the magician as our main class, and evocation as our subclass.
    • In half-elf race of the forest.
    • Any armor.
    • Build any version of the best staff and shield you have.
    • As a primary skill, intelligence.
    • Intelligence and wisdom are a lifeline.
    • And regarding skills we focus on research and religion.

    This build excels at area-based damage like Fireball, but also Ice Storm or Circle of Death.

    The best thing about this build is that it is passive and prevents friendly fire from area of ​​effect damage spells.

    Thanks to their evocation class, we add an intelligence modifier to the damage rolls of evocation spells.

    That is, you end up getting the most AoE damage out of all the subclasses. Plus, you’ll be able to learn spells on the fly by consuming scrolls, giving you access to many more bonuses.

    Rogue Thief Build

    You’re sure to love this class, and the Rogue is one of the most popular.

    • We will choose the relevant thief as a subclass.
    • How to breed the forest half-elf.
    • Armor, we recommend you bring the best light one you have.
    • For weapons, the best double bow or crossbow you have at your disposal.
    • In primary skill we will focus on dexterity.
    • In skills in acrobatics, stealth and sleight of hand.

    As you can see, it’s a stealthy build but deals damage effectively at range or in melee combat.

    In terms of damage and combat, this build shines during the first few hours, before making the jump to multiclassing.

    Once you multiclass with the Ranger Fighter, the Rogue makes for a really powerful combination. If you’re looking for an effective build, go for dual wielding, a long-range bow, and even two crossbows.

    Draconic Bloodline Sorcerer Build

    • For the sorcerer class, we will choose the draconic bloodline subclass.
    • In high half-elf race.
    • In whatever armor you want.
    • In weapons, the best staff and shield you have.
    • In primary skill charisma.
    • And skills intimidation and deception.

    With this build you will have the most powerful spellcaster in the adventure.

    This is thanks to metamagic, which allows you to manipulate magic using a twin spell for two targets with a single-target ability or an accelerated set to cast spells with a bonus action.

    We recommend that when you reach level 11 you select the disintegrate spell to have the greatest amount of spells on a single target.

    Then if you use the twin spell to attack two targets with one spell slot you can cause up to 200 points of damage.

    We recommend you upgrade to a level 5 fireball spell.

    Battle Master Build

    • Building on the Fighter class, we’re going to embrace the Battlemaster subclass.
    • In this case, the race would be half-orc.
    • Armor, the best heavy armor you have.
    • Weapons, the best greatsword you have.
    • As a primary skill, strength.
    • In skills, both acrobatics and athletics.

    With this build, you’ll be dealing melee damage on a whole new level, especially in the early stages of the adventure. Plus, you’ll get Extra Attack, Action Surge, and Enhanced Extra Attack.

    Note that when you reach fighter level 11, you will be able to attack three times in one action.

    You’ll be able to use a combination of skills, items, and consumables to attack up to nine times per turn.

    Build paladin oath of vengeance

    • In this case, we chose the paladin, with the oath of vengeance subclass.
    • In race we opted for half orc.
    • In armor, the best heavy armor.
    • In arm the best great sword.
    • In primary skill charisma.
    • And in skills both athletics and insight.

    This build will provide you with the most versatility, single target damage, and survivability.

    This vengeance subclass overcomes the lethargic mobility issue, gaining misty step and extra attack at level 5 and a massive increase in power.

    Has access to almost all types of weapons and armor, allowing for a multitude of play styles.

    The paladin has the ability to cast spells.

    You can combine additional attack with divine punishment dealing incredible damage.

    You can also heal allies with Lay on Hands.

    In this way, These 5 builds are the ones we consider to be working best after patch 7 in the game.

    Are you playing at Baldur’s Gate 3If so, you’re probably interested in knowing how to get these Twitch Drops rewards, the news about the arrival of Baldur’s Gate 1 and 2 to Game Pass, or the possibility of a new installment of Divinity from Larian.

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  • All classes and tier list of which are the best for PvP and PvE

    We review all the Diablo Immortal classes in Season 30 and which ones are best for PvP (PvP) and PvE (PvE) modes in tier list format.

    Diablo fans can not only enjoy Diablo IV, available on Game Pass and which on October 8, 2024 receives the Vessel of Hatred expansion. On PC and mobile devices it is also available Immortal Devil.

    Is a free to play game released in June 2022which inherits the traditional mechanics of the RPG saga and brings them to a game format for iOS and Android.

    Thanks to the success of Diablo IV, Diablo Immortal’s user numbers have improved significantly over the past year, which is why we’re talking about what’s new in Season 30.

    Season 30, known as Devouring mists (available from August 29, 2024), innovates with a new class: Domatormentas.

    You might be wondering if this is the best class. Also, remember that Diablo Immortal has both PvP (player versus player) and PvE (cooperative) modes, so the best choices will vary depending on the mode you play.

    Next, we review All Diablo Immortal classes and which ones are best for both PvP and PvE modesin tier list format.

    Xiaomi TV Box S (2nd Gen)

    All classes of Diablo Immortal

    Diablo Immortal has a total of eight classesOne of them is new to Season 30 of the game, but the rest have been available for a while.

    Each player will choose the class they like the most. However, you should know that the Meta of Diablo Immortal has been changing over the years.

    You are free to choose any of the eight classes, but you should know their most basic features:

    Diablo Immortal season 30
    • Barbarian: physical fighter, masters axes and heavy weapons.
    • Necromancer: summoner of golems and skeletons, attacks with blood magic.
    • Magician: ideal for being strategic, staying back and attacking with spells.
    • Monk: uses martial arts and is a purely melee class. He has been at the top before.
    • Crossed: Holy warriors who use heavy weapons such as swords and greatswords, as well as shields and armor.
    • Demon Hunter: uses traps, crossbows and knives. It is similar to rogue, as they use rebellious tactics
    • Knight of blood: uses vampiric powers and dark attacks. It is a unique class that has been falling into the meta.
    • Stormtroopers: Uses area of ​​effect spells and temporary minions, with a hybrid attack style. It is currently the meta in coop, but not in PvP.

    Tier list of best classes for PvP

    Immortal Devil

    Now that we know all the Diablo Immortal classes, we’re going to highlight the best and worst ones using a tier list format. We distinguish between four categories: S (the best), A (very good), B (acceptable) and C (not recommended).

    To face games Player versus Player (PvP modes)you should keep the following in mind:

    • S: Crusader and Barbarian.
    • TO: Stormtrooper and Demon Hunter.
    • B: Blood Knight, Monk and Necromancer.
    • C: Magician.

    Tier list of best classes for PvE

    Diablo Immortal season 30

    However, if you play co-op modes (PvE) in Diablo Immortal, things change. A good example is that Stormtrooper stands out as the best class for these game modes.

    If your thing is the PvE co-op gamesplease note the following list:

    • S: Stormtroopers.
    • TO: Demon Hunter, Barbarian and Crusader.
    • B: Necromancer, Wizard and Blood Knight.
    • C: Monk.

    Diablo Immortal is Available for free on PC, iOS and AndroidMobile versions can be obtained at Google Play Store and App Storewhile the PC version is available on the platform Battle-net or in its official website.

    Are you playing Diablo Immortal? If so, check out What’s Worth Purchasing In-Game With Micropayments, How to Change Classes, How to Easily Defeat Vitaah and Rewards, or How to Level Up Paragon Fast.

  • The Elden Ring Shadow of the Erdtree item you need to equip if you want to easily defeat any boss after update 1.14

    We’re going to tell you about the best talisman and sword setup you can have right now after the 1.14 update for Shadow of the Erdtree.

    It’s a good idea to always keep an eye on the different updates that are released for our favorite video games, and after update 1.14 for Elden Ring Shadow of the Erdtree things have changed.

    If you’ve had some difficulty defeating the Elden Ring bosses Shadow of the Erdtreeyou’ll be happy to know that there is now a perfect item for you to easily defeat them after the 1.14 update.

    Basically we are talking about an essential talisman with a series of weapons that will make you practically invincible in these very important battles of the adventure.

    We give you the configuration that you will be able to take full advantage of after this new game update.

    The Elden Ring Shadow of the Erdtree item you need to equip if you want to easily defeat any boss after update 1.14

    This object is the Rellana Cameo Talisman which has received a major update that completely changes this talisman that we knew before.

    If you don’t know what item we are referring to, we tell you that this talisman can be obtained in the Ensis Castle area, specifically, on an altar in a building in the area.

    The main benefit of this talisman, It improves attacks executed after maintaining the same position for a while..

    Previously, this time was a few seconds, But after the update not only is his attack improved to 45%, but his buff activates in just one second..

    On the other hand, update 1.14 has also improved the Twin swords of Rellana, since they have increased in their scale of intelligence attributes and also faith.

    We say this because Rellana’s Cameo talisman is great to combine with Rellana’s Twin Swords, since they establish great synergy with the ability of the swords of the Moon and Fire stance.

    If you are not convinced to use these twin swords, there are other weapons that come great with the talisman such as the Sword of Night and Flameand the Moonshroud sword with the Ash of War in raised position.

    Try this setup the next time you run the adventure, and you’ll find that no boss can resist you.

    Elden Ring: Shadow of the Erdtree is available from June 21st in PS5, PS4, Xbox Series X|S, Xbox One and PCat a price of 39.99 eurosCheck out The Legendary Weapons in the Game and Where to Find Them, The Best Weapons and Their Locations, or How to Get a Key Weapon for Strength Builds.

  • The best Test Drive Unlimited Solar Crown cars to overcome the toughest rivals

    These are the best cars in Test Drive Unlimited Solar Crown to beat the AI ​​- they’re at the top of the leaderboards.

    The new one Test Drivea driving saga that has not had a new installment for twelve years, returns with Test Drive Unlimited: Solar Crown, a very ambitious open-world arcade game that presents a 1:1 recreation of Hong Kong to drive freely.

    The game mixes arcade and simulation: It’s easy to get the hang of cars, but naturally not all of them perform equally.

    In our analysis we already said that the AI ​​is a bit “broken” and sometimes it seems like it is impossible to win. But the fans They have already found the fastest carsare the ones that almost always appear at the top of the scoreboards, at least until they get patched…

    The best cars to win in Test Drive Unlimited Solar Crown

    Audi TT RS: You can buy this car at the dealership German Cars and its price has changed, because in the beta it cost more than 400,000, but now you can get it for just over 300,000 credits. It is one of the fastest cars in the game if you customize it.

    Buggy: The buggy, which costs just over 200,000 credits at the Dirt & Offroad dealer, is completely “broken” in cross-country competitions. It is the car most often used to win, although it is not the only one recommended.

    Whole Warbler: Another option for off-road racing is the Sientero Reinita, which costs 205,000 credits. It is the only fictional vehicle in the game, and although it is not as popular as the Buggy, it stands out thanks to its acceleration.

    Porsche Taycan Turbo S Cross Turismo: This car can be purchased from the German Performance dealership. It already costs 1.2 million credits, but it is the best car for Grand Touring competitions in the game.

    Test Drive Unlimited: Solar Crown is available on PS5, Xbox Series X|S, and PC (Steam). For more information, check out our Test Drive Unlimited Solar Crown review.

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  • The Evolution of Digital Art: AI’s Impact on Creating Diverse and Empowering Images of Women

     

     AI-generated images of women are transforming digital art by presenting diverse and empowering representations. Utilizing extensive datasets, AI creates realistic and imaginative depictions that challenge traditional beauty standards. These innovative images broaden our understanding of femininity, celebrating a wide range of identities and fostering greater inclusivity in contemporary visual culture.
  • Working on Star Wars at the age of 12 is not Keira Knightley’s best memory: “I would fall asleep”

    The British actress got the role in the first installment of the prequels because of her formidable resemblance to Natalie Portman, but it is not a filming that she cherishes fondly.

    The compendium of characters of Star Wars is extremely extensive and sometimes treacherous. By now, we all know that Natalie Portman played Padme AmidalaQueen and later senator of Nabooin the prequel trilogy. But, if we put The Phantom Menace at the start to someone who has not seen anything of Star Warsthere may be mistakes.

    Keira Knightley played Knows in the 1999 film with which George Lucas began to explore the history of Anakin Skywalker on his way to the dark side that would turn him into Darth Vader. However, in Star Wars: Episode I – The Phantom Menacethey constantly refer to the character as Her Majesty or Queen Amidala.

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    Sabé was Padmé’s bodyguard and used to act as a decoy so that the queen would be safe, hidden like one of her handmaidens. The cake would only be revealed when the help of the Gungans against the Federation of Trade It was essential.

    For Keira Knightley, however, who was 12 when it was filmed Star Wars: Episode I – The Phantom Menacethe filming does not occupy even the first positions in his memory.

    Work in Star Wars It’s not fun for everyone

    Some time ago, in an interview for Total Filmthe British actress admitted to having very few memories of her time filming the movie of George Lucas, and of the few that he has, he does not have any special affection for them.

    I was 12 years old, so I don’t remember much of anything. I do remember that the headdresses I wore were very heavy and gave me a headache, especially one of them.

    I spent so much time in the background [de la escena] that I almost fell asleep. I had to sit in a chair and be in the back, but I could barely keep my eyes open. I just remember that“.

    Although Keira Knightley already had experience in filming because she had been working since she was eight years old, the decoy role of Padmé Amidala in Star Wars It wasn’t exactly his dream job. Another rooster crowed years later, when Elizabeth Swann knocked on his door in the saga of Pirates of the Caribbean.

    Whatever the case, Sabé has gone down in history, even if the actress is not keen on remembering her. What did you think of Keira Knightley’s role in Star Wars: Episode I – The Phantom Menace?